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Archive for September, 2007

The Red Cube

Aparioth sat studying the complex relationships of the play board in front of him. The intricacies of the mass of cards was more than a pure relational or spatial inter-connection.  Even for a Greater Force, the intriguing aspects of Humanity, were perplexing. There were of course plenty of games in the multiverse that had greater [...]

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Bloodchant

bloodchant: A direct sequel, and the magical rules to the world of Helboria, Bloodchant is set of rules for the Bloodbath series of games. Published in 1988 by my own publication company, TC International. This is another example of my ability to write, edit, design, and finish complete role-playing games.
Bllodchant is a ruthless game [...]

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Multiverse: My second Japanese game, published in 1991 by Dai Nippon Kaiga. It was my opus science fiction role-playing game, that laid the ground work for future development in an open-ended rpg without race, class, or level mechanics.
From within the multiverse characters can be created to represent any timeline or varient human being; alternatively, [...]

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Dawn of the Devil: Published in 1986 for the role-playing classic, Villains & Vigilantes, this book was the sequel to the Devil’s Domain. Both books were published by Fantasy Games Unlimited.
Strange messages from space have been deciphered as DISTRESS signals to warn Earth of the mysterious return of the figure known only as the [...]

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Bloodbath, 2nd Edition: Published in 1992 by TC International it was another of my one-man shows that exemplifies my ability to handle all facets of creative and technical capabilities in creating and publishing my work.
 
Bloodbath is a brutal, bloodthirsty game of combat, death, and exploration of a barbaric world called Hellboria.
 
You will hack and [...]

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Bloodbath!!

Bloodbath: Published in 1988 by my own publishing company, TC International. A simplistic but fun role-playing game system similar to Melee or Into the Labryinth, you play a human but have the class options of Barbarian, Viking, Knight, Thief, Weapon Master, Rogue, Savage, Headhunter, Dreadnaught, Juggernaught, and Berserker. In the Appendix, there are rules [...]

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Phantasm Adventures: My tour de force fantasy epic, published in 1988 by Dai Nippon Kaiga. I am proud to have met up with the company while studying in Japan, and single handedly signed contracts on a multiple book deal. This work was just the beginning to a two completely different series of rpgs developed over [...]

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My first published game. Published in 1984 by Fantasy Games Unlimited, for the role-playing game called Villains & Vigilantes.
It Began with a tropical storm in the ocean near the Bermuda Triangle, a storm which grew to a hurricane and then kept growing! First small fishing boats and then fleets of naval vessels disappeared. [...]

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I have been writing and designing games since 1979 when after school I sat down with three friends and played my first adventure in Dungeons & Dragons. I remember going to the local hobby store and buying my own copy of the boxed game, leafing through the blue covered book and gazing upon the rules [...]

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Eighty-Six Bits

Aparioth sat in front of the expansive table, looking over the cards he had laid down. The table spread out reaching into the infinity, but for a celestial being, space and time were but easily pliable cloth. He fiddled with a dozen thousand of these cards, a mere fraction of the billions that [...]

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