Archive for August, 2011

There have been many computer games that I fondly remember, from the days of the Commodore-64 with such classics as Ultima III and Reach For The Stars, to the present day monster computers with quad cores and gigabyte graphics cards with such titles as RIFTS, Diablo II, and Grand Theft Auto. But through it all, [...]

I have always played games as far as I can remember.  My brother is eight years older than I and tried a number of games on me such as Squad Leader and Starship Trooper, two Avalon Hill box games.  Back in 1979 I was introduced to D&D and all of my friends were playing the [...]

Quote to Live By

Posted: August 27, 2011 in Thoughts

Although I have quoted Teddy Roosevelt before, I always find solace and inspiration in this: “Far better it is to dare mighty things, to win glorious triumphs, even though checkered by failure, then to take rank with those poor bastards who neither enjoy much nor suffer much, because they live in the gray twilight that [...]

I continue to test and tweak the new systems for Multiverse and Extreme2. Largest challenge now is to tweak all the values of units and buildings so that they fall into a step chaotic order. I kick myself now for not being more organized and had the foresight to record the statistics of each unit. [...]

One of the few published Phantasm Adventure modules. The only other official module was called the Maldake Adventure. The Black Keep of Serpent Lake was published in 1988 by Dai Nippon Kaiga, the Japanese publisher of the game. I cannot remember much about the game, and sadly the English version has been lost in time. [...]

So, as I sit here on the cusp of ending two development cycles at the same time, I can look back at the two and clearly see the direction I am going on both.  As with any mod for Civilization IV, it is always hypothetical game of chances, what if’s, and possibilities. With that said, [...]

Here are some screen captures of a few different games recently played in test. They show the amazing capabilities and fanciful additions to the game. Intermingled are both Extreme2 and also Multiverse (formally known as ExtremeMod).

Multiverse Pick of the Week

Posted: August 20, 2011 in Uncategorized

In Multiverse, I am working on adding a whole new civilization. As the game is based on the “What if?” of world history, with heavy emphasis placed on magic, steampunk, and alternate histories the new race is the lizardman. With a homage paid to Everquest, a MMO by Sony, the race is actually called the [...]

Here is a picture of some of the units added since the last update: Starting in the Back and Left: Grand Fusilier, Foreign Legions, Partisans, Dragoons. Middle Line: Early Tank, Armored Tank, Trench Tank, T-72 Battle Armor, Siege Weapon Front Row: Jeep, Machine Gun Truck, Predator Drone, and Sopwith Camel. Not pictured is a half [...]

Extreme2 Grows

Posted: August 17, 2011 in Uncategorized
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This week ended the first playtest of Extreme2, my Civilization IV mod. We concentrated on the latter half of the game, making sure the balances of cavalry, infantry, armored vehicles, ships, and planes were appropriate and worked well together. We ran into some graphic bugs, but got those fixed. I am happy to say that [...]