Fallen Earth, Finally Falls

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Alas my friends, after less than a month I have given up on Fallen Earth. Yes, I know so many are saying, “give it more time!”

The main reason for me leaving is two fold. The first, does not have anything specifically to do with Fallen Earth: I am just tired of the MMO Grind. Perhaps it is the Spring air, but right now I just have such a hard time sitting in front of my computer pounding the keys. Even Everquest II has fallen victim to my neglect with my two subscriptions lapsing today. This ailment will probably last for a few weeks or even a month or two, but eventually I will want to return. Perhaps the world of Fallen Earth will entice me back.

The other reason I am leaving the game is just the horrible bleakness of the game. And, yes, I understand that is one of the strong points of the game. My character has reached almost 10th level and I am already tired of killing a human renegade and getting a lemon from my troubles. All the loot in the game is made, and at first that sounds great. The problem is that other players just don’t get the market in the game — everything that is for sale is way overpriced and no component-selling layer seems to exist in the game. Thus, I am often forced to make every item I use in the game — again seemingly fun, but when you have limited space (and I do mean limited) it turns into a constantly shuffling of odds and ends into the backpack, bank, or long term storage. Doesn’t other people get tired of the endless list of bits and pieces required to make such simple mundane things as a pair of shoes or a green shirt?

This is where the real rub starts. I am just so tired of having worthless crap gear that you must make. There is never any kind of loot that you can just use — there is no real excitement of exploring because the only thing you will find is either emptiness (and desolate and bleak) or a band of mobs that drop bits of plastic, copper beads, or a shoe lace. I am just tired of killing 10 mobs to get water, a rotted apple, and two metal gears?

There was so much potential in the game, but at this time I am just to beleaguered any more to care.

I hope one day when I need something different than elves and dwarves, this game will be waiting for me. Right now, even fantasy seems boring.

I hope to return someday, but it is not today.

Fallen Earth Still Standing

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It has been more than 2 weeks now since I started Fallen Earth and I am still playing each night. I think this is one of the few games where I can say I could literally play it for a long time, even if I come and go with other MMOs. It is one of those kinds of games where you can spend an hour or a day playing it, and always feel fulfilled.

One of the more striking differences that I have noticed is really the total absence of “uber gear” or significantly greater gear than the average player. You have seen it before, where you start a game and after a week you notice a few at your level with gear that just blows the stuff you have away. Now I am sure their are suits of armor and guns out there that make my stuff look paltry, but it appears that they keep that stuff at arms length from newer players. All the gear I have is made by me, and nothing is overtly powerful or ground shattering. Its funny I am 7th level and using gear that is a hodge-podge of broken equipment and mundane everyday equipment. Later perhaps as I master the game, I am sure my alts will always have better gear.

Questing is fun too, and real basic. Go here and do that; kill this and do that; get this item to this location. I have been wandering all over the map, often into areas I shouldn’t be going. The cool part is that I am having fun, and some how the death penalty doesn’t seem that severe as of yet.

Graphically it is bleak, but perhaps that is the intention of the game designers. There are some buggy things that I have noticed, which cause me some headaches (literally). The mounting and unmounting of a horse can be very jarring. Add that with constantly doing it because you can’t harvest from horseback gets old real quick.

Also, I am a bit disappointed in the very limited sack size you get. It is so difficult harvesting or crafting when you never have enough space in the game. You spend a lot of time, simply sorting your bag. That should not be part of the game — If you thought Everquest 1 or 2 was bad, this trumps them both easily. Worse, unlike those two games you really can’t buy bigger backpacks or larger caches.

Aside from the nightmare of inventory management, the game is rich in the hundreds of items you can find harvesting. I am almost to the point of selling everything I find, and then just buying back at ludicrous rates just the things I need to make my crafting gear — seems a bit backwards but far less easier.

I also wish they would organize their recipes a bit differently. You get books of knowledge that break the crafting down into categories. Problem is they often overlap in skill level and often the categories are very ambiguous in what they contain. Again more time spent opening and closing categories trying to find the item you want. I would rather have a central repository of all recipes, sorted by level or name or difficulty.

Combat seems rather straight forward, and I have chose melee. Up to this point it seems pistols and rifles are so underpowered that it takes you 10 or 20 shots to kill basic things. Doesn’t seem right, standing or running in circles blasting at a giant ant with a pistol because you can’t kill it in two full clips? Perhaps it is just the power of the items I am using — I hope that later on rifles have allot more punch.

Next week I am laying low so won’t be playing as much. I will keep everyone informed on my journey as I learn more.

Another Day in Fallen Earth

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I am still alive in Fallen Earth, but being a clone even if you die you return once again to face the trials of the apocalyptic world.

Yesterday I had a bit longer to play the game, and I plan on playing quite a bit today since it is Saturday. I am still learning the game which shows you its not neither easy nor explained. I am not sure if that was a design decision or just simply not detailed well.

I have reached level 4 and was told that you probably should hang around the starting town until at least 15th level. So I planning on sticking around in the area for a couple more weeks.

I decided against other player’s judgments to spend my AP on what I want up front and not worry too much about saving the points. I think the whole concept of saving points is ridiculous and not the way I want to play the game.

I have found one part of the game that I am not enjoying, and that is inventory management. It seems like you never have enough space for the stuff you have collected. Even using the saddlebags on the horse, you are constantly jostling bits and pieces around trying to hold more harvest able goods and more finished crafting products. There are banks, but I have to learn what stuff I can put in there and which Items I need on my person to harvest and craft.

I also got a new horse. The horse they give you in the start is a real nag — it eats constantly, so get rid of it.

I have also been making a fair amount of armor. I think Flame will be my cook and armorer while Logan will make the weapons.

That being said, I need to get Logan going here soon. I keep weighting the learning curve about starting a second guy.

I am finding a wide arrange of loot — I say loot because although not found on mobs, it is something you can make or sell. A very different game then lets say EQ where its all about killing a monster to get the treasure chest. This game seems more of finding the nodes that lead to making cool items. I am still have so much to learn.

I am off to find water — in the desert this stuff is worth its weight in gold.

See everyone later.

Day Two: Fallen Earth

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Still enjoying the game. I have been playing exclusively my avatar Flame Johnson, the fiery mean spirited girl.

I am learning the layout of the game and how to effectively ride horses, use combat skills, and harvest. I actually got a horse already, named Brown Bob.

I have also reached level 2, supposedly with a cap of 46th level. Sort of odd level cap, but I was told they were going to add another 4 levels here in the next patch.

I remind everyone that I really get about two or maybe three hours to play the game a night. I don’t have the unlimited free time as many gamers, so my pace at the game is drastically slower.

I am still enjoying harvesting, exploring, and crafting which seems to be the staple of the game.

No real problems as of yet, other than my horse died, which the concept I love, and losing my horse in the wilderness, another concept I think is cool, but it was all made better finding the stables.

UPDATE: I got up this morning and just decided to subscribe and buy the game.  It is only 19.99 so even if I grow to hate it, it wasn’t that expensive.  I got myself a hat rather than the ATV — seems like everyone has the bike, and the hat seemed kinda cool.

Day One: Fallen Earth

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So I finally got some time last night to sit down and play Fallen Earth. If I may be so bold, I think I found a winner with this game. Is it for everyone? Probably not. Is it for me, from what I saw so far it comes very close to the game I have been waiting for such a long time.

First, I love the atmosphere. It is so desolate, lonely and “ruinish” (is that a word?). My avatar wandered the lonely bleak streets of Midway, occasionally seeing other players but often just finding ruined buildings and the feeling that there was something once so great here and now nothing but devastation.

Character development seems a bit weak, but I am not big on making my character look different from other players. There seems to be enough different faces, hairs, tatoos, piercings, and other body configurations to please most people. The art seems a bit ungainly and the shadows often time seems to lay oddly.

Tutorial was fast and simple, just the way I like it. They made it a good story, but didn’t waste a ton of time explaining stuff you wouldn’t use for weeks. Some say they needed to explain some other aspects of your tabs and controls — I like having to discover them on my own. Anyway, the help channel is very helpful and I have made several friends already.

After the short and very good tutorial, you are thrown out into the world. And as I said, it really seems bleak and hostile — It is also an adult rated game and I was surprised at some of the words that my avatar sometimes muttered. Finally a game for adults.

I also found a working saloon, with blackjack and one-arm bandits game machines (ala Las Vegas, baby). Very fun just by itself. I am looking to return and play more.

Missions (quests) seem straight forward and interesting, but like any MMO they often are nothing more than kill X of this creature or go here and do that.

By the end of the night I already had a horse, and that was really special. I look forward to owning a road bike or a dune buggy. It would be cool if they had aircraft in the game too– maybe someday.

Crafting seems very interesting in that you can literally make almost every item in the game and that there are enough disciplines where no 1 character can be good at everything.

The actual crafting takes place offline, or I assume in the background while you play. I have made only 1 thing so far: a small bowl of salsa (HA HA HA HA). Someday, I will be making precision automatic rifles, but that’s not for a while.

As I said earlier, I made two avatars and all of last night adventures was with Flame. I see her as a real hellion, whooping it up and partying all the time — it would be cool if she could find a bar and pole dance or go wild in a saloon and start a brawl.

I wonder if the avatars can get drunk in the game? Any other drugs in the game?

I’m so exciting about playing again — and that should tell you allot of my initial thoughts of the game.

I must temper my judgement with that fact that last year I tried Warhammer and initially thought that game was a winner too. In the end, I didn’t like it. This game may be different because its all about the three things I like doing in a game: Exploring, harvesting, and Crafting. I also like the fact that others can’t just get in big groups and get big loot — that they have to earn it the same way I do by harvesting, crafting, and making money hand over fist.

Until later. . .

Fallen Earth

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While I recover from my Everquest II blues, I thought I would pick up another MMO and experiment with another kind of genre. I am very tired of the fantasy grind and Fallen Earth really looks like a radical departure from EQ.

I will document my journeys through the post apocalyptic world here.

I have already downloaded the game and created two characters, or as I guess now as being avatars. One is a roguish looking fellow named Logan Troy — named after the movie Logan’s Run and the other is a sassy, fiery girl named Flame Johnson.

I tried a very small bit of the game, but had to leave to go to work. Controls seemed fluid and the voice acting in the tutorial seemed decent. Haven’t had a real chance to find out about combat or level advancement.

Oddly, my two characters started out at 40th level? Is that a bug or does all characters start that high?