Monday Night Games

This week my friends Joe and Wade came back over for another round of Monday night gaming goodness. As it happens Joe showed up first and we talked about what sort of games we wanted to play last night. The problem is that we have only about 4 and half hours, a bit less if we plan on having some food. In weeks past, we would all get a big pizza and sit around and talk about the next “big” game. For the last several, however, we decided in advance to eat quick and get on to more dedicated playing of a game.

We talked about playing some Civilization IV, with either a mod that I designed such as Multiverse or Extreme II or perhaps one of the many fine other mods out there. Those interested in a bunch of really great stuff, I urge you to go here:

Extreme II can be located here:

And my mod that encapsulates magic, steam punk, and a ton of what if technologies can be found here:

In the end of our conversation, we decided that we would allow Civilization to rest for another week and continue on playing our characters in the MMO (Multi-Massive Online) game City of Heroes. This is a free to play game, that has a very low entry point but delivers up great mounts of fun. So cool and exciting to create a hero or villain of your own design and then play it through scenarios and missions, collecting secret tips and plans. As you play the game, you gain levels with which you can select new powers or increase the strength of old powers.

You can find more reference here:

If you decide to try the game, you will notice that you need to select a server — basically a copy of the game spread over many computers. Your character will be locked to that server until you can transfer him, so make a choice. My friends and I are on Defiant, if you want to join us sometimes.


Wade eventually showed up and he told us he had transferred some of his higher level guys to the Defiant server, which makes missions a bit easier.

In the game, any level character can join up with any other level character through a mentoring program. The leader of the group decides the level cap. So if a low level guy adds high level, those more powerful characters become his level until the group breaks up, alternately a high level guy who adds lower level characters the new additions will be 1 level less than the leader.

Joe played his character Master Jailer throughout the night, while Wade and I switched through a couple of toons. I started out with my super villain called The Butternut Kid, a young cowboy with a fancy set of pistols, but later I moved to my other guy called Doctor Cloudstuff. Cloudstuff is a steampunk character with magical and technological powers to heal and also a crazy gun that is rather powerful.

Our adventures took us all over the map and we completed many missions that night.


Some did not end well and several times our guys had to be rushed to the hospital. Going to the hospital happens when the team is beat up and knocked out — it is a time penalty for not successfully managing the fights in a mission.

With a bit of luck and with some arguing amongst ourselves, we ultimately won the day and succeeded in our missions.


Each of my guys went up a couple of levels and I added some new powers.

It was a great night of camaraderie that I hope will continue next week.


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