Changes coming in Version 2.0 of Extreme

Prince Level: Modified so it is in line with Noble. A bit more difficult, it is a step up to the game from Noble.

Missile Cruiser: Changed the prerequisite to Laser to push it further down the Tech path, giving the Gunboat a reason to be there.

Chopping Jungle: Changed it so that it isn’t easier to chop jungle down with Tropical Culture I than it is with Iron.

Giraffe Archer: Added a new unit called a Camel Archer. U will need Ivory and Equestrian Oddities to use. It is a shock and awe unit.
Druid: added a early unit with respectable movement and a real cool model.

Ethernaut: similar to the jetpack knight, but more lethal. Has a gun that fires pure ether!

New Tech Line: A whole line of new techs with accompanying units called the Animal Mastery line. Tiger Master, Bear Master, Ape Master, Kraken Master.

New Bonus Resources:
Barley: New bonus for the deserts.
Shrimp: New bonus for the oceans
Pearl: New bonus for the oceans.
Coffee: New bonus for the land
Tea: New bonus for the land
Orange: New bonus for tropical jungles
Apple: New bonus for colder climates

Air Defense Tower: New unit to increased air superiority.
Munitions Factory: A new type of factory dedicated to making better ammunitions.

Fixed the spawn of Unobtainium. This rare metal should be far less rare and more common!
Fixed the ability of workers to do damage — some worker units can defend and even attack

Extreme Mod V1.55

+++++Changes and Modifications+++++

http://www.atomicgamer.com/file.php?id=87774

Jungle has returned to its nasty disposition and will damage units travelling through the fetid morass.

Deserts and Hills are more expensive to move through.

certain ocean terrain, such as coral reefs, will now damage your boats and ships a small amount.

Changed the cost of Tropical Culture 1 to half of the original beaker value.

Turned off showing point scores. Now you must make your own opinion on the strengths and weaknesses of empires.

Made Martial Law even better for warlike nations.

Modified the way the AI conducts foreign and internal affairs. Hopefully wanting to build more colonies and make more workers. Further refinement into making the AI a bit more deadilier.

Changed the Handicap levels to be more in line with the ExtremeMod’s style of play.

Mechanized Infantry was changed to requiring more appropriate technology

Changed the number of Breweries, Silversmiths, and Goldsmiths to 1; adding overall value to the building so that a single instance equals that of multiple instances of it.

Added a dozen Promotions to the DIPLOMAT unit type.

Increased the benefit of Leather Armor, Chainmail, and Platemail for better effects.

Nationhood had become less than desirable with newer additions, so adjustments were made to make it more useful

Colonialism has been changed to -90 percent modification due to distance from capital and also +2 food for Plantation.

Changed Oranized Religion, Theocracy, and Pacifism to allow greater depth of play and playing styles.

Removed The Force and switched it with “Esoterism”.

If your empire has Mercantilism, Naval Base grants +2 hammers.

All aircraft now have expanded combat capabilities in line with more realistic command and control.

Camel Riders have been adjusted down to 13/2 and have had their attack modifiers decreased to 15 percent.

TradeGoods now have unique names to give them a bit more of aesthetic feel.

Blacksmith have been made cheaper and changed so that they give the city +3 hammers.

Naval and Land mines now have a per player limit, at any one time, of 10.

Added Indigenous People, a way to colonize distant lands by using the local peasentry rather than by conquest or by moving your people into the area.

Missile Cruisers now require Laser technology to be constructed.

Deleted the sniper — in multiplayer games it caused too many crashes for its cool effects 😦

Created a new unit called the Corsair which is a bit beefier pirate vessel that can be used later in the game.

Created a new unit called the Jetpack Carrier, which is a new steampunk technology unit allowing a sizeable force of jetpack knights to be moved quickly across the ocean. I wanted them to be able to be launched from the ship (in paradrop mode) but appears that is not possible.

Added back a number of different map scripts, hopefully allowing for a variety of maps.

Corsairs and Galleons when defeated in combat returns under ownership of the victor of the engagement.

All UU have been updated to be more useful and competitive with my modifications.

Increased the chance of finding Unobtanium and Liftwood.

A month under my belt

So begins my second month of college. It is all that I remembered plus more so. I am truly finding it re-invigorating, and I wish I could go to school full time and not work — but perhaps everyone would like that. I could even imagine becoming a full time student and never work again.

What I enjoy about school is all the young people and the pure energy of learning and the vitality of life. They are naive to the world, and I don’t mean that in an ugly old miserly way, but just that they have not been burned by countless failed jobs and numerous crippled relationships (both of the opposite sex but also just friends that have gone their separate ways).

Even the professors exude a fresh and wanting effort to help — their excitement is broadcast each week as we sit down and learn the chapter.
Perhaps it is just that I have been in the same place for nearly 15 years that I view life from a very skewed perspective. Work for me has been the same for so long that I don’t remember any other way to do business other than what I do from 8 to 5 every day.

Right now I am busy with writing up two papers — one on Indian mythology concerning the Ramayana; the other is the story of the Potato and my discourse on why I think it is highly under-rated.

I am already planning for my next semester, and even the semester after that. I am narrowing my fields of higher education, thinking that perhaps I will seek my Masters degree, but that will come a bit later. If things continue as they do, then I shall still have another 3 or 4 semesters of 2 classes each before I obtain my Bachelors.